FAQ

Frequently Asked Questions

 

Q: How much does it cost to build an app?

A: Each app is going to have a different cost. It depends on the features wanted, the amount of screens, and what platforms the app needs to be built on. An exact number will be provided after we have a scope of the project you’re looking to build.

Creating a mobile app is one of the most common ideas for any business owner, aspiring business owners, or even those who have yet to take the first step in becoming their own boss. 

The price of creating an iOS app or Android app is where a lot of independent business owners get stuck. Not because they lack the funds or the time investment, but because the pricing can be confusing, vague, and often annoying. Every mobile app development company has their own way of doing things, but this should help you with the basics when choosing a developer.

You’ll probably see something like this when you are initially learning about app development cost, but soon realize that it’s a basic of a pricing sheet that you can find for an app design.

You can get most developers to give you a price right off the bat, but that doesn’t mean that its the final, out-the-door cost of the realization of your idea. What about app maintenance? We will teach you what to look for, how to find it, and the big difference between a red and green flag. 

A Deeper Dive into App Development Processes 

What is important to you should also be important to your mobile app development team. If early on, before anything is signed, you guys aren’t seeing eye to eye, it won’t be a good fit, and will never make it to any app store. Because apps can be in “development stage” for so long, being able to a have a working relationship with a developer is vital. 

One of the golden rules of software development is take three attributes: Good Fast, and Cheap. From there, you can pick two that you want your dev team to execute on. 

If anyone comes to you and says that they can execute on all three attributes, it is a major red flag. If their work is both really fast and good, the app cost won’t be cheap. And if they are pretty cheap and do great work, this mobile application is going to take some time. They probably have countless clients they are working with to build other mobile apps. Remember, if it seems too good to be true, it probably is. 

Waterfall vs Agile Development 

 

Agile and waterfall development are the two most popular and prominent methods application development, but the two are two completely different methods. 

The agile process will have very little documentation before you start the project. It’ll be 1-2 week sprints, followed by a review of the code and the next block to sprint to. This will allow your app to be more a consultive build. The waterfall process will have clear and precise documentation pre build, and few revisions through the process. 

The waterfall method will have you knowing what the app and framework will look like by the end, the exact cost, but you are trading those “guarantees” for a lack of flexibility. This type of project will also take much longer to complete, as there isn’t room for a code change with the preset framework in the mobile app design. Even if you don’t like how a push notification appears, that will have to wait. Even a simple app can have problems. Any project manager or developer that likes waterfall likely will ask you to hold off on any suggestions during the basic app building.

The industry is moving towards the agile method. It keeps the app maker, app builder, and the customer on the same page, its consultive build, and always a much more hands-on process for everyone involved. On top of all of this, the agile process will allow you to release the bulk of the app, followed by incremental releases with added features following the original release date. This will lead to a much more smooth user experience.

Time-and-Materials Cost vs Fixed-Fees

The waterfall structure will almost always be followed but a fixed app design cost. The design and documentation will cost you a fixed amount, followed the by the cost  of the actual development of your app idea. The problem is that once you see your finished project, you will want to refine and fix some problems. Because the developer could classify those problems as “features”, it is going to cost you an extra amount, even if isnt a complex app or hybrid app.

If you have a developer that you are considering for your project that prefers the waterfall method, there’s a few questions you’ll want to ask. Will all app maintenance requests be priced the same? Is there a correlation between the final project cost and the work order costs? Is one small app feature request going to cost the farm? Will this be a cross platform app? Does this package come with app marketing? How many of your current customers place work orders? Can you support app purchases and push notifications?

You’ll want to work with an agile-based development team. 
 

The agile method will have you billed for the amount of work and effort performed. Most developers won’t bill you hourly, but if they do, make sure they have a way to track time while coding. If they don’t, suggest they find one. Most developers will already have a pricing sheet with set features and pricing available. Although it may be slightly different if you’re looking for a gaming app. 

A fixed-fee method may seem more simple if this is your first time around the block, but it isn’t. 

If you’d like to learn more about the cost of developing an app and how App Launchers calculates cost, click here.

Q: Should my company buy software or build software?

A: Should I build my own software or should I buy software? This question is asked by every new CEO and Startup owner. This decision can either make your business or break it, and the answer should be taken case by case. Below, we will give some tips and pointers in helping you and your company decide which course of action to follow. 

If you are a non-technical founder of your company, it may be hard to decide what to do, especially when the price points between building and buying are so different. From an owners perspective, you need to do what’s best for your company. Should you invest a chunk of cash early on and have fully autonomy of your company’s software? Or should you pay a steep monthly fee for a white label software that is also being sold to each of your competitors? 

First, you’ll need to set your goals as an owner and as a business. Your long term goals and vision will guide you in this process, and from there, you can weight your options and see what your best options are. If you’re in this for a quick year or two and hoping to sell quick, building software isn’t for you. But if this business is your baby, and you plan on being for at least a few years, you’ll need your own software. 

If you build your software, you’re able to change what it does as your company offerings and services change with time. If you buy software, you’ll either be changing the company you buy through, or simply keep your company within the parameters of what your white label software company is offering you.

Cost

As anyone would, you are going to gravitate to the cheaper option. Unfortunately, when it comes to any sort of IT project, the cost will quickly pile up. Whether it’s yours or you are buying from someone, you’ll need to account for initial build costs, testing, upgrades, support, and many other miscellaneous fees that come with IT work.  Just over 15% of all IT projects will go over 200% of the initial cost that was quoted. That doesn’t count for the projects that go over by 90% or more. With those being the numbers, you’ll need to get creative with getting the cost down. 

When it comes to building a pre-made software, its still going to have some serious cost. You need to consider that in the long run, and that should be your goal, to have this for the long run, you are going to pay roughly the same price as building. The attractiveness of this option comes with the idea that you will never in charge of hiring a new developer to build/fix something, you won’t have to worry about paying an in-house developer, and you won’t have the lump-sum cost out of pocket initially. 

In the end, you’re going to save the amount of headaches you have to buy a pre-built software. But, you’ll be trading headaches for customizability and features. Is it worth the trade?

Design

Whichever route you decide to go, your software needs to be very easy to use, both internally and externally. The seamless interaction with software is top priority. Both your customers and your internal employees should forget that the software and the company are two separates pieces, but feel like they go together. 

The design should both match and be built to emulate the same experience that you want your customers to have, regardless of their touch-point with your business. Whether they walk into your store front, visit your website, or download your app, everything should feel like it was made under one umbrella. Design is more important than most non-technical co-founders realize. 

Security

The next step in making a decision is knowing the amount of security your software will need. Above all, you need to make sure both your company’s and your customers data is secure and protected. Both softwares will obviously have their own level of encryption, but ensuring that you are blocking all malicious attacks at all hours, thats goal #1. 

Maintenance and Support 

Many initially think these two sections are the same, and they’re not. Although they feel like the same, you will need a team thats dedicated to providing both. If a page on your app is broken, you’ll need to have a maintenance group come in and fix the issue and ensure its working properly. For support, you’re going to find a lot of it is user error. Someone needs to be available around the clock to “fix” those issues, and confirm they are, in fact, user errors. 

With buying software, you’ll find there’s a full team dedicated to both of these tasks. With that being said, its much easier to have your problem viewed as “small”, and you get pushed to the back of the line. In a situation where you had the software built, you will find that the original development team is much faster to respond to your issues. After all, they were the ones to build the software, not hired as glorified customer service.

Pros and Cons of Each Approach 

You should build software when:

  • You want to stand out from the competition 
  • You plan to sell your software as its own individual product 
  • You have time for a full development 
  • You’re confident in the group of developers you’ve found 

You should buy software when:

  • The software is not absolutely essential for the business
  • You’re on a tight budget starting your business 
  • You can’t find the right technical co-founder
  • You have very limited time before you need to deploy a software for your company
 

Q: How long does it take to build my app?

A: The amount of time it takes to build an actual app can vary widely depending on several factors, including the complexity of the app, the features it includes, the technology stacked used, and the development process followed. 

Simple apps with basic functionality such as a simple calculator or a flashlight can take anywhere from a few weeks to a few months to develop. More complex apps, such as social media platforms or e-commerce apps, can take several months to a year to or more to build. 

It’s important to note that building an app is an iterative process, and the timeline can be affected by factors such as testing, bug fixing, and user feedback. Therefore, its essential t have a well-defined development process and a skilled development team behind it all to ensure the project is completed efficiently and effectively. 

Q: How will my app make me money?

A: There are a handful of ways to make money from developing an app. For example, if you are running a dating app, you can make money from premium subscriptions and in-app advertisements. If you create a gaming app, buying tokens and in-app ads will be your primary source of income. 

There are several ways that apps can make money, some of which are:

  1. In-app advertising: Many free apps generate revenue by displaying ads to users. Advertisers pay to have their ads shown within the app, and the app developer receives a portion of the revenue generated.

  2. In-app purchases: Apps can offer users the ability to purchase virtual goods or services within the app, such as extra features, additional content, or game currency.

  3. Subscription model: Some apps require users to pay a subscription fee to access premium content or features. Examples of such apps include news or music streaming services.

  4. Freemium model: This model offers a basic version of the app for free, while charging for additional features or content.

  5. Sponsorship or partnerships: Some apps may generate revenue through sponsorship or partnerships with other businesses. For example, a fitness app may partner with a sports equipment brand and receive a commission for every product sold through the app.

  6. Commission-based models: Apps that facilitate transactions, such as food delivery or ride-sharing apps, may charge a commission or service fee for each transaction processed.

The choice of revenue model will depend on the app’s niche, target audience, and business goals.

Q: What features should my app include?

A: The type of features your app should have will depend on the app’s purpose, niche, target audience, and business goals. However, here are some essential features that most successful apps have:

  1. User authentication: Your app should allow users to sign up, create an account, and log in securely. This will help personalize the user experience and enable users to access their data across multiple devices. 
  2. User interface (UI) and user experience (UX): A well-designed UI and UX can make your app more appealing and intuitive to use, which can lead to increased engagement and user retention. 
  3. Push notifications: Push notifications can help keep users engaged and informed about important updates, promotions, or new features that come to the app. 
  4. Social sharing: Adding social sharing features to your app can help users share their experience with friends, family, or followers, which can lead to increased app downloads and user engagement. 
  5. Personalization: Providing personalized content or recommendations based on user preferences or behavior can increase user engagement and retention. 
  6. Analytics: Integrating analytics tools can help you track user behavior, app usage, and other metrics, which can help you improve the app’s performance and user experience over time. With Apple’s new iOS privacy features, developers need to be completely transparent on how/if they plan on collected the users data. 
  7. Security: Your app should be designed with security in mind, such as secure data storage and encryption, to protect user data and prevent unauthorized access. 

Ultimately, the features you choose to include in your app should align with your app’s purpose, goals, and target audience.

Q: How will I promote my app after it’s released to the public?

A: Many people that already have a business in place before the app have a very easy time getting their existing users and customers to adopt a mobile app. But if your app is the forefront of your business, App Launchers also helps with marketing and promoting your app for an additional cost. 

There are several ways to promote a mobile app, and the most effective promotional strategy will depend on your app’s niche, target audience, and budget. Here are some effective ways to promote your mobile app:

  1. App Store Optimization (ASO): Optimize your app listing for the app store to improve your app’s visibility and ranking in search results. This includes using relevant keywords, creating an eye-catching app icon, and writing a compelling app description.

  2. Social media marketing: Promote your app on social media platforms such as Facebook, Twitter, Instagram, or LinkedIn. You can use social media to create a buzz, engage with potential users, and run targeted ads to reach your desired audience.

  3. Influencer marketing: Collaborate with influencers or bloggers in your app’s niche to promote your app to their followers. This can help increase app downloads and generate awareness about your app.

  4. Paid advertising: Run targeted ads on social media platforms, search engines, or mobile ad networks to promote your app to your desired audience. This can help increase visibility and drive more downloads.

  5. Content marketing: Create high-quality content, such as blog posts, infographics, or videos, to showcase the benefits of your app, provide helpful tips or tutorials, and increase brand awareness.

  6. Email marketing: Use email marketing to promote your app to your existing subscribers or users, and encourage them to share the app with their friends and family.

  7. App referral programs: Encourage users to refer their friends and family to download your app by offering rewards, such as in-app credits or discounts.

Remember to measure and analyze the effectiveness of your promotional strategies using analytics tools to make data-driven decisions and improve your app’s performance over time.

Q: What platforms should my app be on?

A: The choice of app and phone platforms your app should be on will depend on your app’s niche, target audience, and business goals. However, here are some popular app and phone platforms to consider:

  1. iOS: Apple’s mobile operating system is used on iPhones, iPads, and iPod Touch devices. Developing an iOS app can help you reach a high-income, tech-savvy audience, and can generate more revenue from in-app purchases.

  2. Android: Google’s mobile operating system is used on a wide range of smartphones and tablets. Developing an Android app can help you reach a larger audience globally and can generate revenue from in-app advertising.

  3. Web app: A web app is accessed through a mobile web browser, rather than being downloaded from an app store. Developing a web app can be less costly and time-consuming than developing a native app, and can reach users on any device with an internet connection.

  4. Hybrid app: A hybrid app is a combination of a native app and a web app. Developing a hybrid app can help you reach users on multiple platforms while offering native-like features and performance.

When deciding which platform to develop for, consider your target audience’s demographics, device usage patterns, and location. You can also conduct market research to determine which platform is most popular among your target audience.

 

Q: Do you provide support for my app after its launched on the app stores?

A: After an app is built, ongoing support and maintenance are essential to ensure its smooth functioning and continued success. Here are some types of support and maintenance that may be required:

  1. Bug fixes: Bugs or errors can arise in the app over time, and it’s important to identify and fix them quickly to ensure the app’s proper functioning.

  2. Updates: Updates to the app may be required to fix bugs, add new features, or optimize its performance.

  3. Server maintenance: If the app relies on server-side components, regular server maintenance is required to ensure the app remains accessible and performs optimally.

  4. Security updates: As new security threats arise, it’s important to keep the app secure by updating security features and addressing vulnerabilities.

  5. Technical support: Users may encounter technical issues or have questions about the app’s features, and providing ongoing technical support can help to ensure users remain satisfied with the app.

  6. Performance optimization: Over time, the app’s performance may degrade due to increased user traffic or changes in the app’s environment. Performance optimization can help to maintain the app’s performance and ensure it remains responsive and fast.

In summary, ongoing support and maintenance are critical to ensuring an app’s long-term success. By providing regular updates, bug fixes, security updates, technical support, and performance optimization, you can help ensure your app remains reliable, secure, and user-friendly. App Launchers provides the first year of support and maintenance at no additional cost. 

Does App Launchers Help with ASO?

Without good ASO, your app will only reach your close friends and family. You could have the most useful app in the world, the most sleek app in the world, but if you don’t properly market for your app, it won’t be getting any downloads. 

Performing proper ASO will connect you with an audience that is interested in what your app has to offer, and will push the unique aspects the app into the right customers hands. Quality ASO will boost installs immediately, making your app a target for advertisers in your market as well. Because ASO leads to more organic installs than any advertisement installs, you’ll also be bigger asset than your competition. 

How to Perform Quality ASO 

Below, you can find a short list of ways to optimize for the various app stores.

  • Using keywords in your app’s name
  • Including keywords in your app’s description
  • Localizing content
  • Using the right primary and secondary app categories
  • Screenshots and other useful images

If you want to take one example and dive further into it, let’s look at localizing the content. That doesn’t mean you only advertise to your local area. In fact, it means the complete opposite. If you are developing your app out of California, that won’t directly translate to only downloads in your area. People from all over the world have access to the apps stores hosting your app, and you need to market to them as well. 

If you try a quick fix with Google Translate, you won’t translate perfectly, and it will be an immediate turn off for anyone that catches a mistake in your description. Have screenshots, demo videos, and descriptions in any language that may see your app in the store. 

Another simple way to rank better in the app stores, is to simply replicate what some of the high ranking apps are doing. Especially take note of the apps that aren’t as heavily downloaded yet, but are ranking high in a relevant category. They are doing something right. 

App Launchers and ASO

At App Launchers, we offer a full ASO report and what you can do to improve the ranking of your app in the stores. From creating your dream app, to ensuring it is showing up in the top results in the categories you want, we can do it all. 

There is a massive market for your app, regardless of the category your app falls into. The iOS App Store has the following Categories, with the percentage of total apps listed next to the name: 

1. Games: 22%

2. Business: 10%

3. Education: 9% 

4. Lifestyle: 9%

5. Utilities: 6%

6. Entertainment: 6% 

7. Travel: 4% 

8. Food & Drink: The remaining Categories (35%)

9. Health & Fitness  

10. Productivity  

11. Finance

12. Shopping

13. Book

14. Music

15. Social Networking 

16. Sports

17. Photo & Video

18. Reference 

19. Medical 

20. News

With over 4.3 million apps on the iOS App Store, it’s clear that there isn’t a shortage of options for consumers. If you only looked at total app volume, we might feel like we could pack up and go home. All with the assurance that somebody somewhere has already built and deployed your app idea; them becoming rich while you stay not-rich… 

This is the point where I pull you from the edge of a cliff and explain how there is still a massive opportunity for your App! Even though the least crowded category on the App Store has something close to 43,000 options to chose from… 

We still have a ton more material to review before you feel confident that you can win, despite the seemingly insurmountable odds stacked against you. For now, I’ll say this much to put you at ease for now (so you can continue to focus). The only value in looking at the numbers I’ve listed is knowing the size of your opportunity. These numbers don’t have any bearing on your success, only on the potential size of your success. 

Q: How do I know if there will be a market for my app, and if my app is a good idea?

A: Determining whether your idea for a mobile app is a good idea or a bad idea can sometimes be a scary exercise to go through. When given a choice to challenge our strongest held beliefs or continue without questioning them, we have to make a real choice every day.

Consider for a minute your firmly held beliefs about politics or religion. Most of the time, you would probably prefer not to talk to people who disagree with your position. You likely choose not to interact with people strongly opposed to your position, especially when they have convictions as firm as your own.

This same defense of your position applies in many other areas of our lives. Consider your choice of computer. Do you have a Mac or a PC? Consider your option of mobile phone. Do you have an iPhone, or do you have an android phone?

The longer we hold a belief, the stronger we feel about its correctness. The longer we go without our ideas and strong convictions being challenged, the less willing to hear other people’s conflicting opinions we are.

We also start to find other people who agree with us, and we tend to spend more time with them instead of with people who might disagree. And this further reinforces our convictions.

As you can imagine, this approach toward life might allow you to be blissfully ignorant of things that might not add value. But it also means you might be missing out on something far more valuable than you can imagine. You can’t imagine it because you aren’t willing to hear it.

So, what does this have to do with your concept and idea for a mobile app? Everything!

Not only does idea validation apply to mobile apps, but it also applies to every aspect of a business, where you’re trying to earn money from other people.

To be clear, I’m not talking about validating whether or not your idea is interesting or unique or exciting. I’m also not talking about whether your idea will solve a unique problem better than other solutions. There are plenty of ideas capable of doing all these things yet making zero money because people evaluate their idea with the wrong criteria.

The criteria that we will use to validate your app idea is the following :

  • The App Solves a Meaningful Problem
  • A Community of People has this Problem
  • This Problem is Currently not Solved or not Solved in an Efficient way
  • A Mobile App is the Right Solution
  • You can Build the Solution
  • People Will Pay You for the Solution

The App Solves a Meaningful Problem

We often hear stories about inventors and entrepreneurs inspired by an idea that came to them in their lives. They thought of a solution to a problem that they were having and created a solution to tackle that problem.

The story of how Apple came up with the design and features for the iPhone comes to mind. Steve Jobs said the inspiration for that product came from the collective desires of the team building it. He said the group “designed a phone that they would want to use and share with their friends and family. ”

That story and other stories like it might cause us to get the wrong idea about our ideas.

Let’s look at the specific example of building a mobile phone. The problem the team at Apple was solving already met the criteria of everything else that I listed above.

The team at Apple didn’t come up with the idea randomly. The team viewed the entire project through a marketing lens. The specific design is what was influenced by the team building it, and that’s the part everyone hears about. But we don’t get to see the inner workings of the marketing side of things. We hear the version of the story that sounds like the iPhone idea emerged out of thin air.

As an entrepreneur, the part of the story left out is probably the most important part to pay attention to.

So, what significant problem do you want to solve with your app? Depending on your passion for your idea, thinking about it probably gets you pretty excited! Especially if this idea has been floating around your head for a significant amount of time.

Perhaps the problem you want to solve helps people communicate. Maybe it allows people to educate or receive an education. Perhaps your app will entertain. Maybe, your app connects the physical world through digital channels.

But, we have the good fortune of not being the first people ever to build a mobile app. And perhaps we have come up with something that does not fit into the existing categories of absence.

But, it is vitally important if you were launching your first app to make sure that you can point to a category that it would fall into.

If it doesn’t fall into any of the categories that exist today, two problems come to mind. One, you aren’t honest with yourself about the category your app falls into. Or two, you have created something so new that people either don’t want it or don’t know they want it.

I hope that the reason your app doesn’t fall into an existing category is the first reason. If you cannot place your app in an existing category, you’ve created one of the most challenging marketing situations possible.

A community of people has this problem

To know whether you will have success with your mobile app, you can quickly size the market by seeing if a community of people is gathering around the problem your app can solve.

An excellent example of this is identifying problems that everyone agrees is a problem. Or, a problem that nobody agrees on a solution for. There’s no better example to identify problems that nobody agrees on solutions for than politics.

I don’t want to bring up any political issues; I’m thinking of the technical question around people voting from their mobile phones instead of voting in person at a voting booth. The problem to be solved is getting more people to vote. Or is the problem making sure all votes are counted? Or, is the problem to be solved, making sure elections aren’t tampered with? Could we forgo agreeing on naming the problem if there is a single solution that addresses them all?

Finding the community of people who have the problem you are trying to solve will give you a leg up. This community can provide you initial ideas on what a solution might look like. They can give you feedback as you design your app to let you know if you are getting it right.

And then, when you are ready to launch, they will be the first people to vote with their wallets and pay for the solution that you have created. They also become brand ambassadors who share the solution you built with everyone they know—a genuinely viral phenomenon.

So, make a list. How many people have this problem you are solving? How many people know they have this problem? How many people have the problem but don’t realize it?

And from among the people and groups that have the problem, how many of them want it solved? How many of them would pay to have it solved? And finally, how many want the problem solved with a mobile app?

The Problem is Currently Not Solved or Solved in an Efficient Way

Let’s talk about a specific solution to a problem that I can’t articulate very well.

The solution is the walkie-talkie app on my Apple Watch.

If you use this app regularly, you’ll understand where I’m coming from. I love this app and wish more people would use it.

I know the walkie-talkie app is designed for short snippets of almost real-time communication. And I know how I like to use it best. It’s one of the most effective ways for me to communicate with my wife around the house. I don’t live in a very big home, but when I’m in the basement, and my wife is upstairs, I can hold my finger down on my Apple Watch and ask her a quick question.

What are the alternative solutions to the problem that I just described?

I could have sent a text message. I could’ve sent a voice message. I could’ve given her a phone call. I could have yelled across the house. I could have walked upstairs to her location. I could’ve asked one of my children to deliver the message to my wife for me.

As an extensive user of the walkie-talkie app, I can confidently say that using it is dramatically better than any of the alternatives I described.

A Mobile App is the Best Place to Solve the Identified Problem

This concept seems easy enough to understand, but as soon as you start scrolling through all of the different apps that have ever been created, including the ones that are making lots of money but don’t make any sense, you’ll start to question.

You will recall early on in the iPhone lifetime the commercials that had the theme “there’s an app for that. ”These advertisements focused on some pretty practical solutions. Travel apps were highlighted, games were highlighted, communication apps were highlighted, and content consumption apps were highlighted.

At the end of these advertisements, Apple would boast over 1 million apps on the App Store.

What was never said in these advertisements was how many apps on the App Store were utterly useless. If the useless apps were put into a category, I assume they would fall under the general “entertainment” category. Not because of their entertainment value or engaging content. But because of their ability to hold your attention. Or give you a quick laugh.

Too many of the early apps in the App Store were farting apps. Thousands upon thousands of apps were dedicated to enabling users to press a button to generate human flatulence sounds.

These apps represent a perfect example of a solution that people didn’t know they had a problem it solved. More importantly, to you, is whether or not these trendy apps can generate any income. At the time, the answer was an astounding yes. These farting apps made a lot of money. And people were using them a lot!

These apps were free to download and run an unbelievable amount of ads. Many of which were difficult to dismiss, forcing you to tap on something not intended. You’d often be stuck watching a 30 – 60-second ad before you could freely express yourself again – via flatulence sounds, of course!

If your goal is to release an app like this, I wish you the best of luck. However, we will not be covering apps like this in this series. Beyond explaining that they exist, they employ marketing and advertising tactics that prey upon unhealthy mobile device use. Not a praiseworthy Niche to be involved with. No matter how lucrative.

You can build the solution

In a later part of this series, I will be talking at length about gathering together the people and resources, and tools necessary to build your idea into a mobile app. Right now, I want to cover your ability to turn your idea into a product.

It’s one thing to be an idea-factory. It’s an entirely different thing to be an idea-builder.

One of my most favorite quotes attributed to Albert Einstein says, “there comes the point in a person’s life when acquiring more knowledge is detrimental – When it comes at the expense of creating things with the knowledge that you have.”

The beautiful irony in what he said is that there are things you learn in the course of doing that you cannot learn from merely studying.

In other places, I talk at length about business ideas and whether you are the right person to bring that idea into the world. Specifically, I dive into the capabilities and access that you have that will set you up for success.

I gave the example of identifying problems at the DMV. Everyone knows that the DMV has serious efficiency problems. And many people have probably come up with solutions to fix that. But, just because you have a good idea and there is a massive community that agrees the idea could solve the problem, you are not the right person to solve that problem.

You are not the right person to solve this problem because you don’t have the access or position to solve it, and you likely aren’t interested in working for the government to get the access and position you need.

However, this series is not about deploying a new business. I assume you are here because you want to deploy a mobile app. While there may be gaps in your capabilities today, I will provide you with everything you need to succeed in launching a mobile app by the end of this series.

People will pay you for the solution

The final consideration and probably the one you were most interested to learn about; will pay you for the solution you have created.

This is similar in nature to the question we answered above regarding the community’s size with the problem you are solving. But, with the additional twist of these people also having money to spend on the solution.

There are two parts to determining if people will pay you for the solution you are offering. One, the problem your customers are facing is painful enough that they will pay you to make the pain go away. And, two, your solution does solve the problem.

To get the answer to the first part, all you need to do is see what people are doing today to reduce or remove the problem in their life.

This is called market proof. And in this particular situation, you can be grateful that someone had an idea before you. They essentially proved a market for you. Proving a market is extremely expensive and time-intensive. Like I mentioned above, if your app does not fall into an existing category, you have created a challenging marketing problem for yourself.

Second, your product does solve the target problem. This is a very black and white concept for physical products; less black and white for information products. Depending on your app’s stated purpose, you may or may not be able to determine if it serves its stated purpose. There are always those corner cases where someone will use your product for unintended uses and end up being your biggest fans.

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"Your time is limited, so don’t waste it living someone else’s life. Don’t be trapped by dogma – which is living with the results of other people’s thinking. Don’t let the noise of other’s opinions drown out your own inner voice. And most important, have the courage to follow your heart and intuition. They somehow already know what you truly want to become. Everything else is secondary."